Difference between revisions of "SZYM Intruder"

imported>HalBerkmans
imported>WillSzymborska
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{{ SZYMMFG
 
{{ SZYMMFG
| title            = Szym Intruder
+
| title            = SZYM Intruder
 
| image            = [[File:intruderprototypepolice.jpg|200px|center]]
 
| image            = [[File:intruderprototypepolice.jpg|200px|center]]
| caption          = (Current)
+
| caption          = 2013 model in Prototype Police custom livery.
 
| badge          = SZYM
 
| badge          = SZYM
 
| production      = 2012-Present
 
| production      = 2012-Present
| assembly          = Prototype MG
+
| assembly          = Prototype Assembly, Prototype (Township) MG.
 
| brand        =
 
| brand        =
 
| body style            =  
 
| body style            =  
| engine            = NTBI SPT
+
| engine            = NTBI SPT2
| url              =[https://marketplace.secondlife.com/p/SZYM-Intruder-Police-Car-Civilian-Sedan/4297604 Marketplace Link]
+
| url              =[https://marketplace.secondlife.com/p/SZYM-Intruder-Police-Car-Civilian-Sedan/4297604 Marketplace Link], [http://ntbigroup.com/szym/intruder/help/ Manual]
 
}}
 
}}
  
The SZYM Intruder is a car.
+
The '''SZYM Intruder''' is a four-door sedan manufactured by [[SZYM Motors]]. As of 2017, The SZYM Intruder is in it's second generation.
<br>
 
(clearly this page is not finished.) For the quickstart guide for this car, go to [[Quickstart Guide for the SZYM Intruder]]
 
 
 
==Features==
 
*Brand new SPT scripts recoded from scratch to include new features, handling and a lot more.
 
*Brand new EVHUD 3.0 with new slim design, radar & MPH/ KMH readouts etc.
 
*Drivers seat position adjustable with control for forwards, back, up and down! (up to 20 past drivers custom positions saved automatically!)
 
*All EVHUD Sirens included FREE (12 in all to choose from, two accessible at a time)
 
*Popular EVHUD Reverb system now fully integrated into vehicle (no attachments needed!)
 
*Collapsable EVHUD design with enhanced keyboard-bound hotkey gesture control (now with Code 2-3-4 quick-activation keybinds!)
 
*Drivers side passenger can simultaneously control the lights and sirens w/ drivers permission!
 
*Vehicle is configurable with our web based configuration form! (optionally, customization via blue menus)
 
*Additionally, configurations can be saved and shared via our web configuration form
 
*Photoshop PSD Files available on the wiki to allow for FULL BODY customization to make custom themes & colors
 
*Working speed radar w/ realtime interior readout (includes lock function)
 
*Working window rocker switches with smooth window operation on all 4 car doors. Roll up / down all 4 door windows!
 
*Windows additionally lockable so only the driver can control them
 
*Working police spotlight w/ EVHUD controls to turn left or right! (Uses projector lighting, 20m radius)
 
*Working gauge cluster w/ Odometer, Speedometer, RPM readout and message center
 
*Working central dashboard display w/ ‘map’ & message center configuration options
 
*Working turn signals w/ automatic shut off (When you complete a turn, blinkers will shutoff automatically!)
 
*Working headlights, brights, taillights, brake lights, reverse lights, licence plate lamp (headlights use projector lighting!)
 
*Realistic center console mounted laptop for future integration of soon to be released Gentek Blucomm Database access!
 
*Openable trunk and hood (engine detail)
 
*Rear view mirror mounted digital compass display
 
*Improved horn activated by clicking steering wheel (now driver only)
 
*Superior emergency lighting visibility in addition to coverage on the mirrors, back doors and internal trunk mounted LED’s
 
*All-new Priority 4, Agent 4, and Vertex LED lightbars with takedowns, front / rear cutoff, 13 patterns (10 for Vertex), and 4 pattern cycles
 
*Custom pattern cycle capability for lightbar, LED strobes, and LED corner hideaways (set up your own pattern cycle!)
 
*Custom colors (2 for Priority / Agent, 5 for Vertex, 12 for LED strobes, 4 for LED hideaways) for up to 21,936,950,640,377,860 color combos
 
*New custom animation set for driver to animate for switch operation, horn pressing and much more
 
*Obtain roleplay equipment from trunk including: TPF Fire Extinguisher, Caution Tape, Road Cones, Flares (all placed in mouselook. Saves time!)
 
*InfoCenter Traffic arrow stick in amber, red, or blue w/ on-the-fly text entry, 4 custom preset options, and 17 preprogrammed messages
 
*Customizable 1-4 digit unit number (on roof and rear bumper) w/ custom text color & two font options.
 
*Customizable 1-7 digit licence plate number (w/ custom text color & plate backing texture options. US & European sizes)
 
*Working taximeter with customizable base, distance, and time fares, with 4 separate fare code options and easy EVHUD-integrated control
 
*Customizable taxi ad sign with light-up number and “OFF DUTY” indicators with 5 randomized advertisements included
 
*40 Themes Included
 
*9 Wheels Included
 
*Toggleable antennas (regular & cellular “puck” style)
 
*Toggleable back window protection bars
 
*3 pushbar styles w/ option for no pushbar
 
*Toggleable Interior Divider (police and taxi versions)
 
*Toggleable trunk-mounted ALPR plate reading cameras
 
*Interior Red / White police dome interior lamp (activated by clicking lamp. Uses projector lighting. Standard interior lamp on civilian version)
 
*Dashcam camera view w/ date & time stamp (accessible for both driver and front passenger)
 
*Park & Neutral gears (for towing, etc)
 
*Group, Owner or Everyone access levels with optional Guest Driver
 
*Automatic headlight controller for dawn / dusk as well as manual headlights control with HIGH-BEAM brights mode
 
*DRL (Daytime Running Lights) optional for all models (disabled by default on police versions)
 
*Seats 4 passengers plus the driver
 
*Custom (old style) Side Decal option still available for legacy graphics application (works well with pre-made themes for simple theme designs)
 
<br>
 
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
 
File:intruderprototypepolice.jpg|Prototype Police Intruder
 
File:intruderprototypepolice.jpg|Prototype Police Intruder
 +
File:intruderpittsburghpolice.jpg|Pittsburgh Police by Grey Garsdale
 +
File:intrudercantonpolice.jpg|Canton Police by Driverkid Baxter
 +
File:intrudercantonpolicestealth.jpg|Canton Police Stealth by Driverkid Baxter
 +
File:intruderbrightonpolice.jpg|Brighton Police by Driverkid Baxter
 +
File:intrudertexasdepartment.jpg|TDPS Theme by Merlin Leominster
 +
File:intruderridgefieldpolice.jpg|Ridgefield Police by Jaxith Zapatero
 +
File:intrudergnetpolice.jpg|GNET Police by Jaxith Zapatero
 +
File:intruderflm.jpg|Flora Land Management by Ozark Mayo
 
</gallery>
 
</gallery>
 +
 +
==Release Notes==
 +
* VERSION 1.0 - 1/10/2009
 +
** Initial release.
 +
* VERSION 2.0 - 1/14/2009
 +
** Some bugfixes.
 +
* VERSION 3.0 - 6/3/2011
 +
** Redesigned model
 +
** Added Priority II, Agent II, Vertex, Quadrant, and EuroBar from Tredpro-Gentek Lighting Systems
 +
** Added EVHUD as default HUD
 +
** Theme and wheel data now stored in notecards for less script memory usage
 +
** NTBI In-Car-Radar system added with Quick Ticket Printing
 +
** Working MPH and RPM gauges w/ gear display
 +
** Bugfixes and new features (too many to list)
 +
* VERSION 4.0 - 6/9/2011
 +
** Fixed park/neutral gears
 +
** Fixed lightbar and strobe bugs
 +
* VERSION 5.0 - 12/14/2012
 +
** Redesigned model in mesh
 +
** Upgraded engine & transmission to SPT
 +
** Upgraded lighting package & all lightbars
 +
** Updated EVHUD to EVHUD 3
 +
** Added Web Config
 +
** Added many new features in SPT script package, rewritten from scratch (too many to list)
 +
* VERSION 5.1 - 12/23/2012
 +
** Changed exterior model to make slightly wider and less curved inwards towards bottom of body (e.g. less bathtub-like)
 +
** Added new grille options
 +
** Added more details on all themes and updated PSD (increased shine, door outlines, plastic moulding, SZ badges on front quarter panels, reflectors, keyholes)
 +
** Fixed EVHUD gestures controlling all nearby cars (NOTE: You must have EVHUD v3.0.3 or greater; if your 3.0 is not updating, get a new one from the vehicle)
 +
** Fixed EVHUD PATT button sometimes glitching out (v3.0.3+)
 +
** Fixed EVHUD siren lock not working in some cases (v3.0.3+)
 +
** Fixed stack-heap collision problems in EVHUD (v3.0.3+)
 +
** Added note when using PATT button on how to change mode (v3.0.3+)
 +
** Fixed EVHUD partially resetting on a sim crossing (v3.0.3+)
 +
** Added fuel filler door
 +
** Remodeled Vertex internal LED pods to look better
 +
** Fixed door access resetting to owner-only on rez
 +
** Darkened taillights for more contrast
 +
** Fixed unit numbers randomizing on every rez instead of first rez
 +
** Made taxi ad sign randomized on first rez, like unit numbers
 +
** Fixed main menu occasionally failing with script error
 +
** DRL setting no longer resets on rez
 +
** Window lock button now locks out driver if they click buttons on passenger doors, can only click buttons on driver door
 +
** Fixed Priority & Agent rear bumper unit number color being incorrect with the default theme
 +
** Fixed Civilian & Taxi corner hideaways always being default R/B/W/W when web config used
 +
** Fixed issue with saved themes in Web Config (and some config codes) not loading correctly
 +
** Spotlight option shown for all models in Web Config
 +
** Added taxi ad menu in manual config (Decals -> Taxi Ad)
 +
** Agent window cutout now enables when takedowns only (or takedown flashers) are on
 +
** Removed acceleration/braking tilt when not in contact with ground
 +
** Increased volume slightly for pavement white noise
 +
** Fixed passenger seats throwing "camera permission not set" errors
 +
** Fixed passenger seating being unpredictable (user ends up in seat other than the one clicked or animation fails)
 +
** Fixed window tint setting being reverted when car is re-rezzed
 +
** Fixed typo in pattern messages (no trailing parenthesis)
 +
** Fixed pattern lock not working correctly
 +
** Added automatic config code updater to allow for 5.0 config codes (automatically adapts to 5.1)
 +
** Added option to hide front license plate
 +
** Added option on Agent to hide lightbar
 +
** Added option to show coffee cup in civilian center console
 +
** Added option to change taxi permit texture
 +
** Added note when entering dashcam camera mode on how to zoom in for the correct placement of overlay
 +
* VERSION 5.2 - 1/20/2012
 +
** Added Global Fuel System - see http://ntbigroup.com/gfs/
 +
** Added option in Web Config for engine stalling when fuel is empty (this is DISABLED by default)
 +
** Added low fuel indicator on dashboard
 +
** Added engine stalled start sound for when fuel is empty
 +
** Added fuel percent, current economy, and average economy dashboard text display modes
 +
** Added corresponding buttons in satnav's Display Settings menu and Web Config
 +
** Added "low fuel" warning for when fuel is below 10%
 +
** Changed engine starting sound
 +
** Posted instructions on how to submit your own map images to the NTBI SatNav service at http://wiki.ntbigroup.com/index.php?title=NTBI_SatNav_Mapping
 +
** Radar now only detects vehicles that are in the line of sight (basically, if it can't be seen, it can't be detected)
 +
** Fixed Radar and BluComm MDT getting disabled when Agent is re-rezzed
 +
** Fixed BluComm MDT getting stuck on in Agent version
 +
** Fixed custom pattern cycles showing the wrong patterns and getting stuck
 +
** Fixed taxi TV screen and permit light not turning off
 +
** Fixed gauge cluster freezing if engine manually turned off then back on
 +
** Fixed dashcam sometimes not displaying correct text on overlay in Agent
 +
** Fixed dashcam text disappearing entirely if seat is moved forward
 +
** Fixed antennas not being configurable through Web Config
 +
** Fixed gear being shown as T instead of H
 +
** Fixed a memory leak when braking (would spam linked messages, possibly causing lag)
 +
** Fixed a memory leak in Weblink script which caused some stack-heap collision errors
 +
** InfoCenter Traffic text matrix sign now supports multi-frame on-the-fly text input
 +
** Tweaked InfoCenter Traffic font for increased brightness/visibility
 +
** Added white and green color options to InfoCenter Traffic
 +
** Fixed LODs on InfoCenter Traffic so they never degrade
 +
** Improved engine torque and braking to lessen/eliminate slipping on hills (unfortunately there is not much else we can do)
 +
** Improved engine torque on hills for slightly more power at low speeds (throttle 3+ should now always get up a hill, no matter what the incline)
 +
** Improved switching between forward/reverse (it is now considerably easier, e.g. can be done at higher speeds)
 +
* VERSION 6.0 - 7/18/2014
 +
** Rewrote everything (it's about 22 pages worth of changes, so)
 +
* VERSION 6.1 - 9/6/2014
 +
** Added All Wheel Drive (AWD) system to reduce problems on mesh roads
 +
** Side door decals won't alpha mask anymore (1-bit)
 +
** Turn signals don't have graphic bug anymore (unless parking lights are on)
 +
** InfoCenter Traffic doesn't have graphic bug anymore
 +
** Flare is transferable now (can be used by anyone)
 +
** Animations tweaked
 +
** Park & Neutral gear options now work when engine off
 +
** Passenger doors close 10 seconds after auto-open from Get Out (to avoid people getting in and back out but can't close doors)
 +
** Window specular maps set to window roll position (when stopped - unfortunately this is throttled so this is the only way to do it)
 +
** Added ability to set custom specular & normal maps
 +
** Fixed radio chatter getting stuck
 +
* VERSION 6.1.1 - 9/17/2014
 +
** Fixed trunk strobe overlay getting stuck open
 +
** Fixed crash sounds not working
 
{{SZYM}}
 
{{SZYM}}
 
[[Category:Vehicles]]
 
[[Category:Vehicles]]

Latest revision as of 00:57, 10 January 2017

SZYM Intruder
Intruderprototypepolice.jpg

2013 model in Prototype Police custom livery.
MFG Badge SZYM
Production 2012-Present
Assembly Prototype Assembly, Prototype (Township) MG.
Engine NTBI SPT2
Marketplace Link, Manual

The SZYM Intruder is a four-door sedan manufactured by SZYM Motors. As of 2017, The SZYM Intruder is in it's second generation.

Gallery

Release Notes

  • VERSION 1.0 - 1/10/2009
    • Initial release.
  • VERSION 2.0 - 1/14/2009
    • Some bugfixes.
  • VERSION 3.0 - 6/3/2011
    • Redesigned model
    • Added Priority II, Agent II, Vertex, Quadrant, and EuroBar from Tredpro-Gentek Lighting Systems
    • Added EVHUD as default HUD
    • Theme and wheel data now stored in notecards for less script memory usage
    • NTBI In-Car-Radar system added with Quick Ticket Printing
    • Working MPH and RPM gauges w/ gear display
    • Bugfixes and new features (too many to list)
  • VERSION 4.0 - 6/9/2011
    • Fixed park/neutral gears
    • Fixed lightbar and strobe bugs
  • VERSION 5.0 - 12/14/2012
    • Redesigned model in mesh
    • Upgraded engine & transmission to SPT
    • Upgraded lighting package & all lightbars
    • Updated EVHUD to EVHUD 3
    • Added Web Config
    • Added many new features in SPT script package, rewritten from scratch (too many to list)
  • VERSION 5.1 - 12/23/2012
    • Changed exterior model to make slightly wider and less curved inwards towards bottom of body (e.g. less bathtub-like)
    • Added new grille options
    • Added more details on all themes and updated PSD (increased shine, door outlines, plastic moulding, SZ badges on front quarter panels, reflectors, keyholes)
    • Fixed EVHUD gestures controlling all nearby cars (NOTE: You must have EVHUD v3.0.3 or greater; if your 3.0 is not updating, get a new one from the vehicle)
    • Fixed EVHUD PATT button sometimes glitching out (v3.0.3+)
    • Fixed EVHUD siren lock not working in some cases (v3.0.3+)
    • Fixed stack-heap collision problems in EVHUD (v3.0.3+)
    • Added note when using PATT button on how to change mode (v3.0.3+)
    • Fixed EVHUD partially resetting on a sim crossing (v3.0.3+)
    • Added fuel filler door
    • Remodeled Vertex internal LED pods to look better
    • Fixed door access resetting to owner-only on rez
    • Darkened taillights for more contrast
    • Fixed unit numbers randomizing on every rez instead of first rez
    • Made taxi ad sign randomized on first rez, like unit numbers
    • Fixed main menu occasionally failing with script error
    • DRL setting no longer resets on rez
    • Window lock button now locks out driver if they click buttons on passenger doors, can only click buttons on driver door
    • Fixed Priority & Agent rear bumper unit number color being incorrect with the default theme
    • Fixed Civilian & Taxi corner hideaways always being default R/B/W/W when web config used
    • Fixed issue with saved themes in Web Config (and some config codes) not loading correctly
    • Spotlight option shown for all models in Web Config
    • Added taxi ad menu in manual config (Decals -> Taxi Ad)
    • Agent window cutout now enables when takedowns only (or takedown flashers) are on
    • Removed acceleration/braking tilt when not in contact with ground
    • Increased volume slightly for pavement white noise
    • Fixed passenger seats throwing "camera permission not set" errors
    • Fixed passenger seating being unpredictable (user ends up in seat other than the one clicked or animation fails)
    • Fixed window tint setting being reverted when car is re-rezzed
    • Fixed typo in pattern messages (no trailing parenthesis)
    • Fixed pattern lock not working correctly
    • Added automatic config code updater to allow for 5.0 config codes (automatically adapts to 5.1)
    • Added option to hide front license plate
    • Added option on Agent to hide lightbar
    • Added option to show coffee cup in civilian center console
    • Added option to change taxi permit texture
    • Added note when entering dashcam camera mode on how to zoom in for the correct placement of overlay
  • VERSION 5.2 - 1/20/2012
    • Added Global Fuel System - see http://ntbigroup.com/gfs/
    • Added option in Web Config for engine stalling when fuel is empty (this is DISABLED by default)
    • Added low fuel indicator on dashboard
    • Added engine stalled start sound for when fuel is empty
    • Added fuel percent, current economy, and average economy dashboard text display modes
    • Added corresponding buttons in satnav's Display Settings menu and Web Config
    • Added "low fuel" warning for when fuel is below 10%
    • Changed engine starting sound
    • Posted instructions on how to submit your own map images to the NTBI SatNav service at http://wiki.ntbigroup.com/index.php?title=NTBI_SatNav_Mapping
    • Radar now only detects vehicles that are in the line of sight (basically, if it can't be seen, it can't be detected)
    • Fixed Radar and BluComm MDT getting disabled when Agent is re-rezzed
    • Fixed BluComm MDT getting stuck on in Agent version
    • Fixed custom pattern cycles showing the wrong patterns and getting stuck
    • Fixed taxi TV screen and permit light not turning off
    • Fixed gauge cluster freezing if engine manually turned off then back on
    • Fixed dashcam sometimes not displaying correct text on overlay in Agent
    • Fixed dashcam text disappearing entirely if seat is moved forward
    • Fixed antennas not being configurable through Web Config
    • Fixed gear being shown as T instead of H
    • Fixed a memory leak when braking (would spam linked messages, possibly causing lag)
    • Fixed a memory leak in Weblink script which caused some stack-heap collision errors
    • InfoCenter Traffic text matrix sign now supports multi-frame on-the-fly text input
    • Tweaked InfoCenter Traffic font for increased brightness/visibility
    • Added white and green color options to InfoCenter Traffic
    • Fixed LODs on InfoCenter Traffic so they never degrade
    • Improved engine torque and braking to lessen/eliminate slipping on hills (unfortunately there is not much else we can do)
    • Improved engine torque on hills for slightly more power at low speeds (throttle 3+ should now always get up a hill, no matter what the incline)
    • Improved switching between forward/reverse (it is now considerably easier, e.g. can be done at higher speeds)
  • VERSION 6.0 - 7/18/2014
    • Rewrote everything (it's about 22 pages worth of changes, so)
  • VERSION 6.1 - 9/6/2014
    • Added All Wheel Drive (AWD) system to reduce problems on mesh roads
    • Side door decals won't alpha mask anymore (1-bit)
    • Turn signals don't have graphic bug anymore (unless parking lights are on)
    • InfoCenter Traffic doesn't have graphic bug anymore
    • Flare is transferable now (can be used by anyone)
    • Animations tweaked
    • Park & Neutral gear options now work when engine off
    • Passenger doors close 10 seconds after auto-open from Get Out (to avoid people getting in and back out but can't close doors)
    • Window specular maps set to window roll position (when stopped - unfortunately this is throttled so this is the only way to do it)
    • Added ability to set custom specular & normal maps
    • Fixed radio chatter getting stuck
  • VERSION 6.1.1 - 9/17/2014
    • Fixed trunk strobe overlay getting stuck open
    • Fixed crash sounds not working