Difference between revisions of "SZYM Intruder"
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{{ SZYMMFG | {{ SZYMMFG | ||
− | | title = | + | | title = SZYM Intruder |
− | | image = [[File: | + | | image = [[File:intruderprototypepolice.jpg|200px|center]] |
− | | caption = | + | | caption = 2013 model in Prototype Police custom livery. |
| badge = SZYM | | badge = SZYM | ||
| production = 2012-Present | | production = 2012-Present | ||
− | | assembly = Prototype MG | + | | assembly = Prototype Assembly, Prototype (Township) MG. |
| brand = | | brand = | ||
| body style = | | body style = | ||
− | | engine = NTBI | + | | engine = NTBI SPT2 |
− | | url =[https://marketplace.secondlife.com/p/SZYM-Intruder-Police-Car-Civilian-Sedan/4297604 Marketplace Link] | + | | url =[https://marketplace.secondlife.com/p/SZYM-Intruder-Police-Car-Civilian-Sedan/4297604 Marketplace Link], [http://ntbigroup.com/szym/intruder/help/ Manual] |
}} | }} | ||
− | The SZYM Intruder is a | + | The '''SZYM Intruder''' is a four-door sedan manufactured by [[SZYM Motors]]. As of 2017, The SZYM Intruder is in it's second generation. |
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:intruderprototypepolice.jpg|Prototype Police Intruder | File:intruderprototypepolice.jpg|Prototype Police Intruder | ||
+ | File:intruderpittsburghpolice.jpg|Pittsburgh Police by Grey Garsdale | ||
+ | File:intrudercantonpolice.jpg|Canton Police by Driverkid Baxter | ||
+ | File:intrudercantonpolicestealth.jpg|Canton Police Stealth by Driverkid Baxter | ||
+ | File:intruderbrightonpolice.jpg|Brighton Police by Driverkid Baxter | ||
+ | File:intrudertexasdepartment.jpg|TDPS Theme by Merlin Leominster | ||
+ | File:intruderridgefieldpolice.jpg|Ridgefield Police by Jaxith Zapatero | ||
+ | File:intrudergnetpolice.jpg|GNET Police by Jaxith Zapatero | ||
+ | File:intruderflm.jpg|Flora Land Management by Ozark Mayo | ||
</gallery> | </gallery> | ||
+ | |||
+ | ==Release Notes== | ||
+ | * VERSION 1.0 - 1/10/2009 | ||
+ | ** Initial release. | ||
+ | * VERSION 2.0 - 1/14/2009 | ||
+ | ** Some bugfixes. | ||
+ | * VERSION 3.0 - 6/3/2011 | ||
+ | ** Redesigned model | ||
+ | ** Added Priority II, Agent II, Vertex, Quadrant, and EuroBar from Tredpro-Gentek Lighting Systems | ||
+ | ** Added EVHUD as default HUD | ||
+ | ** Theme and wheel data now stored in notecards for less script memory usage | ||
+ | ** NTBI In-Car-Radar system added with Quick Ticket Printing | ||
+ | ** Working MPH and RPM gauges w/ gear display | ||
+ | ** Bugfixes and new features (too many to list) | ||
+ | * VERSION 4.0 - 6/9/2011 | ||
+ | ** Fixed park/neutral gears | ||
+ | ** Fixed lightbar and strobe bugs | ||
+ | * VERSION 5.0 - 12/14/2012 | ||
+ | ** Redesigned model in mesh | ||
+ | ** Upgraded engine & transmission to SPT | ||
+ | ** Upgraded lighting package & all lightbars | ||
+ | ** Updated EVHUD to EVHUD 3 | ||
+ | ** Added Web Config | ||
+ | ** Added many new features in SPT script package, rewritten from scratch (too many to list) | ||
+ | * VERSION 5.1 - 12/23/2012 | ||
+ | ** Changed exterior model to make slightly wider and less curved inwards towards bottom of body (e.g. less bathtub-like) | ||
+ | ** Added new grille options | ||
+ | ** Added more details on all themes and updated PSD (increased shine, door outlines, plastic moulding, SZ badges on front quarter panels, reflectors, keyholes) | ||
+ | ** Fixed EVHUD gestures controlling all nearby cars (NOTE: You must have EVHUD v3.0.3 or greater; if your 3.0 is not updating, get a new one from the vehicle) | ||
+ | ** Fixed EVHUD PATT button sometimes glitching out (v3.0.3+) | ||
+ | ** Fixed EVHUD siren lock not working in some cases (v3.0.3+) | ||
+ | ** Fixed stack-heap collision problems in EVHUD (v3.0.3+) | ||
+ | ** Added note when using PATT button on how to change mode (v3.0.3+) | ||
+ | ** Fixed EVHUD partially resetting on a sim crossing (v3.0.3+) | ||
+ | ** Added fuel filler door | ||
+ | ** Remodeled Vertex internal LED pods to look better | ||
+ | ** Fixed door access resetting to owner-only on rez | ||
+ | ** Darkened taillights for more contrast | ||
+ | ** Fixed unit numbers randomizing on every rez instead of first rez | ||
+ | ** Made taxi ad sign randomized on first rez, like unit numbers | ||
+ | ** Fixed main menu occasionally failing with script error | ||
+ | ** DRL setting no longer resets on rez | ||
+ | ** Window lock button now locks out driver if they click buttons on passenger doors, can only click buttons on driver door | ||
+ | ** Fixed Priority & Agent rear bumper unit number color being incorrect with the default theme | ||
+ | ** Fixed Civilian & Taxi corner hideaways always being default R/B/W/W when web config used | ||
+ | ** Fixed issue with saved themes in Web Config (and some config codes) not loading correctly | ||
+ | ** Spotlight option shown for all models in Web Config | ||
+ | ** Added taxi ad menu in manual config (Decals -> Taxi Ad) | ||
+ | ** Agent window cutout now enables when takedowns only (or takedown flashers) are on | ||
+ | ** Removed acceleration/braking tilt when not in contact with ground | ||
+ | ** Increased volume slightly for pavement white noise | ||
+ | ** Fixed passenger seats throwing "camera permission not set" errors | ||
+ | ** Fixed passenger seating being unpredictable (user ends up in seat other than the one clicked or animation fails) | ||
+ | ** Fixed window tint setting being reverted when car is re-rezzed | ||
+ | ** Fixed typo in pattern messages (no trailing parenthesis) | ||
+ | ** Fixed pattern lock not working correctly | ||
+ | ** Added automatic config code updater to allow for 5.0 config codes (automatically adapts to 5.1) | ||
+ | ** Added option to hide front license plate | ||
+ | ** Added option on Agent to hide lightbar | ||
+ | ** Added option to show coffee cup in civilian center console | ||
+ | ** Added option to change taxi permit texture | ||
+ | ** Added note when entering dashcam camera mode on how to zoom in for the correct placement of overlay | ||
+ | * VERSION 5.2 - 1/20/2012 | ||
+ | ** Added Global Fuel System - see http://ntbigroup.com/gfs/ | ||
+ | ** Added option in Web Config for engine stalling when fuel is empty (this is DISABLED by default) | ||
+ | ** Added low fuel indicator on dashboard | ||
+ | ** Added engine stalled start sound for when fuel is empty | ||
+ | ** Added fuel percent, current economy, and average economy dashboard text display modes | ||
+ | ** Added corresponding buttons in satnav's Display Settings menu and Web Config | ||
+ | ** Added "low fuel" warning for when fuel is below 10% | ||
+ | ** Changed engine starting sound | ||
+ | ** Posted instructions on how to submit your own map images to the NTBI SatNav service at http://wiki.ntbigroup.com/index.php?title=NTBI_SatNav_Mapping | ||
+ | ** Radar now only detects vehicles that are in the line of sight (basically, if it can't be seen, it can't be detected) | ||
+ | ** Fixed Radar and BluComm MDT getting disabled when Agent is re-rezzed | ||
+ | ** Fixed BluComm MDT getting stuck on in Agent version | ||
+ | ** Fixed custom pattern cycles showing the wrong patterns and getting stuck | ||
+ | ** Fixed taxi TV screen and permit light not turning off | ||
+ | ** Fixed gauge cluster freezing if engine manually turned off then back on | ||
+ | ** Fixed dashcam sometimes not displaying correct text on overlay in Agent | ||
+ | ** Fixed dashcam text disappearing entirely if seat is moved forward | ||
+ | ** Fixed antennas not being configurable through Web Config | ||
+ | ** Fixed gear being shown as T instead of H | ||
+ | ** Fixed a memory leak when braking (would spam linked messages, possibly causing lag) | ||
+ | ** Fixed a memory leak in Weblink script which caused some stack-heap collision errors | ||
+ | ** InfoCenter Traffic text matrix sign now supports multi-frame on-the-fly text input | ||
+ | ** Tweaked InfoCenter Traffic font for increased brightness/visibility | ||
+ | ** Added white and green color options to InfoCenter Traffic | ||
+ | ** Fixed LODs on InfoCenter Traffic so they never degrade | ||
+ | ** Improved engine torque and braking to lessen/eliminate slipping on hills (unfortunately there is not much else we can do) | ||
+ | ** Improved engine torque on hills for slightly more power at low speeds (throttle 3+ should now always get up a hill, no matter what the incline) | ||
+ | ** Improved switching between forward/reverse (it is now considerably easier, e.g. can be done at higher speeds) | ||
+ | * VERSION 6.0 - 7/18/2014 | ||
+ | ** Rewrote everything (it's about 22 pages worth of changes, so) | ||
+ | * VERSION 6.1 - 9/6/2014 | ||
+ | ** Added All Wheel Drive (AWD) system to reduce problems on mesh roads | ||
+ | ** Side door decals won't alpha mask anymore (1-bit) | ||
+ | ** Turn signals don't have graphic bug anymore (unless parking lights are on) | ||
+ | ** InfoCenter Traffic doesn't have graphic bug anymore | ||
+ | ** Flare is transferable now (can be used by anyone) | ||
+ | ** Animations tweaked | ||
+ | ** Park & Neutral gear options now work when engine off | ||
+ | ** Passenger doors close 10 seconds after auto-open from Get Out (to avoid people getting in and back out but can't close doors) | ||
+ | ** Window specular maps set to window roll position (when stopped - unfortunately this is throttled so this is the only way to do it) | ||
+ | ** Added ability to set custom specular & normal maps | ||
+ | ** Fixed radio chatter getting stuck | ||
+ | * VERSION 6.1.1 - 9/17/2014 | ||
+ | ** Fixed trunk strobe overlay getting stuck open | ||
+ | ** Fixed crash sounds not working | ||
{{SZYM}} | {{SZYM}} | ||
[[Category:Vehicles]] | [[Category:Vehicles]] |
Latest revision as of 23:57, 9 January 2017
2013 model in Prototype Police custom livery. | |
MFG Badge | SZYM |
---|---|
Production | 2012-Present |
Assembly | Prototype Assembly, Prototype (Township) MG. |
Engine | NTBI SPT2 |
Marketplace Link, Manual |
The SZYM Intruder is a four-door sedan manufactured by SZYM Motors. As of 2017, The SZYM Intruder is in it's second generation.
Gallery
Release Notes
- VERSION 1.0 - 1/10/2009
- Initial release.
- VERSION 2.0 - 1/14/2009
- Some bugfixes.
- VERSION 3.0 - 6/3/2011
- Redesigned model
- Added Priority II, Agent II, Vertex, Quadrant, and EuroBar from Tredpro-Gentek Lighting Systems
- Added EVHUD as default HUD
- Theme and wheel data now stored in notecards for less script memory usage
- NTBI In-Car-Radar system added with Quick Ticket Printing
- Working MPH and RPM gauges w/ gear display
- Bugfixes and new features (too many to list)
- VERSION 4.0 - 6/9/2011
- Fixed park/neutral gears
- Fixed lightbar and strobe bugs
- VERSION 5.0 - 12/14/2012
- Redesigned model in mesh
- Upgraded engine & transmission to SPT
- Upgraded lighting package & all lightbars
- Updated EVHUD to EVHUD 3
- Added Web Config
- Added many new features in SPT script package, rewritten from scratch (too many to list)
- VERSION 5.1 - 12/23/2012
- Changed exterior model to make slightly wider and less curved inwards towards bottom of body (e.g. less bathtub-like)
- Added new grille options
- Added more details on all themes and updated PSD (increased shine, door outlines, plastic moulding, SZ badges on front quarter panels, reflectors, keyholes)
- Fixed EVHUD gestures controlling all nearby cars (NOTE: You must have EVHUD v3.0.3 or greater; if your 3.0 is not updating, get a new one from the vehicle)
- Fixed EVHUD PATT button sometimes glitching out (v3.0.3+)
- Fixed EVHUD siren lock not working in some cases (v3.0.3+)
- Fixed stack-heap collision problems in EVHUD (v3.0.3+)
- Added note when using PATT button on how to change mode (v3.0.3+)
- Fixed EVHUD partially resetting on a sim crossing (v3.0.3+)
- Added fuel filler door
- Remodeled Vertex internal LED pods to look better
- Fixed door access resetting to owner-only on rez
- Darkened taillights for more contrast
- Fixed unit numbers randomizing on every rez instead of first rez
- Made taxi ad sign randomized on first rez, like unit numbers
- Fixed main menu occasionally failing with script error
- DRL setting no longer resets on rez
- Window lock button now locks out driver if they click buttons on passenger doors, can only click buttons on driver door
- Fixed Priority & Agent rear bumper unit number color being incorrect with the default theme
- Fixed Civilian & Taxi corner hideaways always being default R/B/W/W when web config used
- Fixed issue with saved themes in Web Config (and some config codes) not loading correctly
- Spotlight option shown for all models in Web Config
- Added taxi ad menu in manual config (Decals -> Taxi Ad)
- Agent window cutout now enables when takedowns only (or takedown flashers) are on
- Removed acceleration/braking tilt when not in contact with ground
- Increased volume slightly for pavement white noise
- Fixed passenger seats throwing "camera permission not set" errors
- Fixed passenger seating being unpredictable (user ends up in seat other than the one clicked or animation fails)
- Fixed window tint setting being reverted when car is re-rezzed
- Fixed typo in pattern messages (no trailing parenthesis)
- Fixed pattern lock not working correctly
- Added automatic config code updater to allow for 5.0 config codes (automatically adapts to 5.1)
- Added option to hide front license plate
- Added option on Agent to hide lightbar
- Added option to show coffee cup in civilian center console
- Added option to change taxi permit texture
- Added note when entering dashcam camera mode on how to zoom in for the correct placement of overlay
- VERSION 5.2 - 1/20/2012
- Added Global Fuel System - see http://ntbigroup.com/gfs/
- Added option in Web Config for engine stalling when fuel is empty (this is DISABLED by default)
- Added low fuel indicator on dashboard
- Added engine stalled start sound for when fuel is empty
- Added fuel percent, current economy, and average economy dashboard text display modes
- Added corresponding buttons in satnav's Display Settings menu and Web Config
- Added "low fuel" warning for when fuel is below 10%
- Changed engine starting sound
- Posted instructions on how to submit your own map images to the NTBI SatNav service at http://wiki.ntbigroup.com/index.php?title=NTBI_SatNav_Mapping
- Radar now only detects vehicles that are in the line of sight (basically, if it can't be seen, it can't be detected)
- Fixed Radar and BluComm MDT getting disabled when Agent is re-rezzed
- Fixed BluComm MDT getting stuck on in Agent version
- Fixed custom pattern cycles showing the wrong patterns and getting stuck
- Fixed taxi TV screen and permit light not turning off
- Fixed gauge cluster freezing if engine manually turned off then back on
- Fixed dashcam sometimes not displaying correct text on overlay in Agent
- Fixed dashcam text disappearing entirely if seat is moved forward
- Fixed antennas not being configurable through Web Config
- Fixed gear being shown as T instead of H
- Fixed a memory leak when braking (would spam linked messages, possibly causing lag)
- Fixed a memory leak in Weblink script which caused some stack-heap collision errors
- InfoCenter Traffic text matrix sign now supports multi-frame on-the-fly text input
- Tweaked InfoCenter Traffic font for increased brightness/visibility
- Added white and green color options to InfoCenter Traffic
- Fixed LODs on InfoCenter Traffic so they never degrade
- Improved engine torque and braking to lessen/eliminate slipping on hills (unfortunately there is not much else we can do)
- Improved engine torque on hills for slightly more power at low speeds (throttle 3+ should now always get up a hill, no matter what the incline)
- Improved switching between forward/reverse (it is now considerably easier, e.g. can be done at higher speeds)
- VERSION 6.0 - 7/18/2014
- Rewrote everything (it's about 22 pages worth of changes, so)
- VERSION 6.1 - 9/6/2014
- Added All Wheel Drive (AWD) system to reduce problems on mesh roads
- Side door decals won't alpha mask anymore (1-bit)
- Turn signals don't have graphic bug anymore (unless parking lights are on)
- InfoCenter Traffic doesn't have graphic bug anymore
- Flare is transferable now (can be used by anyone)
- Animations tweaked
- Park & Neutral gear options now work when engine off
- Passenger doors close 10 seconds after auto-open from Get Out (to avoid people getting in and back out but can't close doors)
- Window specular maps set to window roll position (when stopped - unfortunately this is throttled so this is the only way to do it)
- Added ability to set custom specular & normal maps
- Fixed radio chatter getting stuck
- VERSION 6.1.1 - 9/17/2014
- Fixed trunk strobe overlay getting stuck open
- Fixed crash sounds not working
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