SZYM Intruder
2013 model in Prototype Police custom livery. |
MFG Badge |
SZYM |
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Production |
2012-Present |
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Assembly |
Prototype Assembly, Prototype (Township) MG. |
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Engine |
NTBI SPT2 |
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Marketplace Link, Manual |
The SZYM Intruder is a four-door sedan manufactured by SZYM Motors. As of 2017, The SZYM Intruder is in it's second generation.
Gallery
Prototype Police Intruder
Pittsburgh Police by Grey Garsdale
Canton Police by Driverkid Baxter
Canton Police Stealth by Driverkid Baxter
Brighton Police by Driverkid Baxter
TDPS Theme by Merlin Leominster
Ridgefield Police by Jaxith Zapatero
GNET Police by Jaxith Zapatero
Flora Land Management by Ozark Mayo
Release Notes
- VERSION 1.0 - 1/10/2009
- VERSION 2.0 - 1/14/2009
- VERSION 3.0 - 6/3/2011
- Redesigned model
- Added Priority II, Agent II, Vertex, Quadrant, and EuroBar from Tredpro-Gentek Lighting Systems
- Added EVHUD as default HUD
- Theme and wheel data now stored in notecards for less script memory usage
- NTBI In-Car-Radar system added with Quick Ticket Printing
- Working MPH and RPM gauges w/ gear display
- Bugfixes and new features (too many to list)
- VERSION 4.0 - 6/9/2011
- Fixed park/neutral gears
- Fixed lightbar and strobe bugs
- VERSION 5.0 - 12/14/2012
- Redesigned model in mesh
- Upgraded engine & transmission to SPT
- Upgraded lighting package & all lightbars
- Updated EVHUD to EVHUD 3
- Added Web Config
- Added many new features in SPT script package, rewritten from scratch (too many to list)
- VERSION 5.1 - 12/23/2012
- Changed exterior model to make slightly wider and less curved inwards towards bottom of body (e.g. less bathtub-like)
- Added new grille options
- Added more details on all themes and updated PSD (increased shine, door outlines, plastic moulding, SZ badges on front quarter panels, reflectors, keyholes)
- Fixed EVHUD gestures controlling all nearby cars (NOTE: You must have EVHUD v3.0.3 or greater; if your 3.0 is not updating, get a new one from the vehicle)
- Fixed EVHUD PATT button sometimes glitching out (v3.0.3+)
- Fixed EVHUD siren lock not working in some cases (v3.0.3+)
- Fixed stack-heap collision problems in EVHUD (v3.0.3+)
- Added note when using PATT button on how to change mode (v3.0.3+)
- Fixed EVHUD partially resetting on a sim crossing (v3.0.3+)
- Added fuel filler door
- Remodeled Vertex internal LED pods to look better
- Fixed door access resetting to owner-only on rez
- Darkened taillights for more contrast
- Fixed unit numbers randomizing on every rez instead of first rez
- Made taxi ad sign randomized on first rez, like unit numbers
- Fixed main menu occasionally failing with script error
- DRL setting no longer resets on rez
- Window lock button now locks out driver if they click buttons on passenger doors, can only click buttons on driver door
- Fixed Priority & Agent rear bumper unit number color being incorrect with the default theme
- Fixed Civilian & Taxi corner hideaways always being default R/B/W/W when web config used
- Fixed issue with saved themes in Web Config (and some config codes) not loading correctly
- Spotlight option shown for all models in Web Config
- Added taxi ad menu in manual config (Decals -> Taxi Ad)
- Agent window cutout now enables when takedowns only (or takedown flashers) are on
- Removed acceleration/braking tilt when not in contact with ground
- Increased volume slightly for pavement white noise
- Fixed passenger seats throwing "camera permission not set" errors
- Fixed passenger seating being unpredictable (user ends up in seat other than the one clicked or animation fails)
- Fixed window tint setting being reverted when car is re-rezzed
- Fixed typo in pattern messages (no trailing parenthesis)
- Fixed pattern lock not working correctly
- Added automatic config code updater to allow for 5.0 config codes (automatically adapts to 5.1)
- Added option to hide front license plate
- Added option on Agent to hide lightbar
- Added option to show coffee cup in civilian center console
- Added option to change taxi permit texture
- Added note when entering dashcam camera mode on how to zoom in for the correct placement of overlay
- VERSION 5.2 - 1/20/2012
- Added Global Fuel System - see http://ntbigroup.com/gfs/
- Added option in Web Config for engine stalling when fuel is empty (this is DISABLED by default)
- Added low fuel indicator on dashboard
- Added engine stalled start sound for when fuel is empty
- Added fuel percent, current economy, and average economy dashboard text display modes
- Added corresponding buttons in satnav's Display Settings menu and Web Config
- Added "low fuel" warning for when fuel is below 10%
- Changed engine starting sound
- Posted instructions on how to submit your own map images to the NTBI SatNav service at http://wiki.ntbigroup.com/index.php?title=NTBI_SatNav_Mapping
- Radar now only detects vehicles that are in the line of sight (basically, if it can't be seen, it can't be detected)
- Fixed Radar and BluComm MDT getting disabled when Agent is re-rezzed
- Fixed BluComm MDT getting stuck on in Agent version
- Fixed custom pattern cycles showing the wrong patterns and getting stuck
- Fixed taxi TV screen and permit light not turning off
- Fixed gauge cluster freezing if engine manually turned off then back on
- Fixed dashcam sometimes not displaying correct text on overlay in Agent
- Fixed dashcam text disappearing entirely if seat is moved forward
- Fixed antennas not being configurable through Web Config
- Fixed gear being shown as T instead of H
- Fixed a memory leak when braking (would spam linked messages, possibly causing lag)
- Fixed a memory leak in Weblink script which caused some stack-heap collision errors
- InfoCenter Traffic text matrix sign now supports multi-frame on-the-fly text input
- Tweaked InfoCenter Traffic font for increased brightness/visibility
- Added white and green color options to InfoCenter Traffic
- Fixed LODs on InfoCenter Traffic so they never degrade
- Improved engine torque and braking to lessen/eliminate slipping on hills (unfortunately there is not much else we can do)
- Improved engine torque on hills for slightly more power at low speeds (throttle 3+ should now always get up a hill, no matter what the incline)
- Improved switching between forward/reverse (it is now considerably easier, e.g. can be done at higher speeds)
- VERSION 6.0 - 7/18/2014
- Rewrote everything (it's about 22 pages worth of changes, so)
- VERSION 6.1 - 9/6/2014
- Added All Wheel Drive (AWD) system to reduce problems on mesh roads
- Side door decals won't alpha mask anymore (1-bit)
- Turn signals don't have graphic bug anymore (unless parking lights are on)
- InfoCenter Traffic doesn't have graphic bug anymore
- Flare is transferable now (can be used by anyone)
- Animations tweaked
- Park & Neutral gear options now work when engine off
- Passenger doors close 10 seconds after auto-open from Get Out (to avoid people getting in and back out but can't close doors)
- Window specular maps set to window roll position (when stopped - unfortunately this is throttled so this is the only way to do it)
- Added ability to set custom specular & normal maps
- Fixed radio chatter getting stuck
- VERSION 6.1.1 - 9/17/2014
- Fixed trunk strobe overlay getting stuck open
- Fixed crash sounds not working