Difference between revisions of "IntelliDoor"
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It is '''ABSOLUTELY CRITICAL''' that you perform these steps before ever using your Builder Kit!<br> | It is '''ABSOLUTELY CRITICAL''' that you perform these steps before ever using your Builder Kit!<br> | ||
This will set permissions on the products so that you can distribute them correctly. If you do not follow these steps exactly, copies that you distribute will be automatically deleted. | This will set permissions on the products so that you can distribute them correctly. If you do not follow these steps exactly, copies that you distribute will be automatically deleted. | ||
− | # Rez every single object in the folder (except the Updater). This should include the Garage & Button, Bollard & Button, Home/Commercial/Industrial/Alarmed doors, Keypad, Proxkey, and GSS. | + | # Rez every single object in the folder (except the Updater). This should include the Garage & Button, Bollard & Button, Home/Commercial/Industrial/Alarmed doors, Keypad, Proxkey, and GSS. Select all objects simultaneously (shift-click). |
− | # | + | # Open the Edit window and go to the Content tab, then check to see if you have a Permissions button: |
− | # | + | ## If you have a Permissions button when you open the Content tab in the Edit window, click it and uncheck all boxes in the window. Then, check the box next to the script icon (should be upper right), and check the box next to "Copy" under "Next owner" (far right). |
+ | # If you do not have a Permissions button, open each object's inventory and set all of the scripts' "next owner" permissions to '''COPY, NO MODIFY, NO TRANSFER'''. This should mean just unchecking the Transfer box on each script's properties. Do this for every single script in every single object. | ||
+ | # Select all objects simultaneously and set their "next owner" permissions to '''COPY, MODIFY, NO TRANSFER'''. This should mean just unchecking the Transfer box. | ||
# In the Builder Kit folder in your inventory, '''delete''' all of the objects (except the Updater and textures) so that you don't confuse them with the versions you are about to take. | # In the Builder Kit folder in your inventory, '''delete''' all of the objects (except the Updater and textures) so that you don't confuse them with the versions you are about to take. | ||
# '''Take''' (not Take Copy) each object individually. This should return them to the Builder Kit folder. If not, drag them from your Objects folder into the Builder Kit folder. | # '''Take''' (not Take Copy) each object individually. This should return them to the Builder Kit folder. If not, drag them from your Objects folder into the Builder Kit folder. |
Revision as of 18:50, 31 March 2013
IntelliDoor Builder Kit, the full-permissions pack of all IntelliDoor products. | |
Creator | Nelson Jenkins |
---|---|
Launch year |
2009 (Garage) 2010 (Bollard / GSS) 2012 (Everything Else) |
Company | Gentek Technologies |
Availability | Marketplace & In-World |
User Manual |
The IntelliDoor system is a set of doors and other equipment primarily aimed at prefab builders. It uses notecard-based configuration and mesh construction where possible. While the consumer editions are no transfer, the Builder Kit includes all IntelliDoor products with transfer permissions, limited using Gentek's TOTS licensing system.
Please select which product you're looking for:
Builder Kit Post-Unboxing Instructions
It is ABSOLUTELY CRITICAL that you perform these steps before ever using your Builder Kit!
This will set permissions on the products so that you can distribute them correctly. If you do not follow these steps exactly, copies that you distribute will be automatically deleted.
- Rez every single object in the folder (except the Updater). This should include the Garage & Button, Bollard & Button, Home/Commercial/Industrial/Alarmed doors, Keypad, Proxkey, and GSS. Select all objects simultaneously (shift-click).
- Open the Edit window and go to the Content tab, then check to see if you have a Permissions button:
- If you have a Permissions button when you open the Content tab in the Edit window, click it and uncheck all boxes in the window. Then, check the box next to the script icon (should be upper right), and check the box next to "Copy" under "Next owner" (far right).
- If you do not have a Permissions button, open each object's inventory and set all of the scripts' "next owner" permissions to COPY, NO MODIFY, NO TRANSFER. This should mean just unchecking the Transfer box on each script's properties. Do this for every single script in every single object.
- Select all objects simultaneously and set their "next owner" permissions to COPY, MODIFY, NO TRANSFER. This should mean just unchecking the Transfer box.
- In the Builder Kit folder in your inventory, delete all of the objects (except the Updater and textures) so that you don't confuse them with the versions you are about to take.
- Take (not Take Copy) each object individually. This should return them to the Builder Kit folder. If not, drag them from your Objects folder into the Builder Kit folder.
Do not change the permissions on the _config notecards. Leave them as COPY, MODIFY, TRANSFER (full perms).
Make sure you review the Full Permissions Agreement to understand how you may distribute IntelliDoor products. Remember, objects in violation of this agreement will be remotely deleted. Therefore, make sure you follow the above instructions exactly.
What is the RMS?
The RMS (Rental Management Server) is a CasperLet integration tool compatible with IntelliDoor products. At this time, it is not for sale, and exclusive for use in future TAHDA prefabricated buildings.
What is the Buildbox?
If you are a prefab builder, you may be interested in the Buildbox. It's a free, easy-to-use, super-fast alternative to expensive rezzer boxes, plus it's fully compatible with the IntelliDoor and Condor Elevator, so that multiple copies of the same prefab don't conflict with each other - a feature unique to the Buildbox!
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