Difference between revisions of "Mark 1"

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The '''Mark I''' is a computer hardware platform in production by [[Gentek]]. It features a dynamically-generated 480-character display with sprite capability and 8 fullscreen underlay layers, 32KB of onboard memory with 32KB hot-swappable floppy disks, a variety of programs, BASIC programming, and more.
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The '''Mark I''' is a computer hardware platform in production by [[Gentek]]. It features a wide variety of software and realistic, immersive operation.
  
  
 
==Origins==
 
==Origins==
 
The Mark I was first spawned in December 2011 by [[Nelson Jenkins]] with assistance from [[Will Szymborska]]. The idea of an individual-character display was thrown around for years, but wasn't technically feasible until recently due to newer LSL functions and mesh construction possibilities. [[Adel Button]] assisted by designing the character display object, which was scripted in only a few hours late at night. The first design ever displayed on the Mark I display was a grey dialog box for SeiOS on a green background with a drop shadow, listing off the names of the primary developers (Nelson, Adel, and Will). The casing and peripherals were made in the following weeks, along with the core of SeiOS.
 
The Mark I was first spawned in December 2011 by [[Nelson Jenkins]] with assistance from [[Will Szymborska]]. The idea of an individual-character display was thrown around for years, but wasn't technically feasible until recently due to newer LSL functions and mesh construction possibilities. [[Adel Button]] assisted by designing the character display object, which was scripted in only a few hours late at night. The first design ever displayed on the Mark I display was a grey dialog box for SeiOS on a green background with a drop shadow, listing off the names of the primary developers (Nelson, Adel, and Will). The casing and peripherals were made in the following weeks, along with the core of SeiOS.
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==Hardware==
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The Mark I's hardware is as follows:
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* 480-character 16-color display w/ multi-tile sprite support & 8-layer underlay
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* 40 kB of onboard data storage
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* 40 kB floppy disk drive
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* 10 MHz processor clock rate
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* 32 kB of RAM
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* Dual 9-pin serial ports
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Additionally, add-on components provide the following hardware:
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{{MarkI}}
 
{{MarkI}}
 
{{Gentek}}
 
{{Gentek}}

Revision as of 12:12, 7 March 2012

The Mark I is a computer hardware platform in production by Gentek. It features a wide variety of software and realistic, immersive operation.


Origins

The Mark I was first spawned in December 2011 by Nelson Jenkins with assistance from Will Szymborska. The idea of an individual-character display was thrown around for years, but wasn't technically feasible until recently due to newer LSL functions and mesh construction possibilities. Adel Button assisted by designing the character display object, which was scripted in only a few hours late at night. The first design ever displayed on the Mark I display was a grey dialog box for SeiOS on a green background with a drop shadow, listing off the names of the primary developers (Nelson, Adel, and Will). The casing and peripherals were made in the following weeks, along with the core of SeiOS.


Hardware

The Mark I's hardware is as follows:

  • 480-character 16-color display w/ multi-tile sprite support & 8-layer underlay
  • 40 kB of onboard data storage
  • 40 kB floppy disk drive
  • 10 MHz processor clock rate
  • 32 kB of RAM
  • Dual 9-pin serial ports

Additionally, add-on components provide the following hardware:


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