TPF Fire System

Revision as of 16:24, 3 March 2012 by imported>Ac14
Tredpro Fusion Fire System
TPFlogo1.png

Tredpro Fire System Logo
Creator ac14 Hutson
Launch year 2009
Company Tredpro
Availability Version 1

The TPF Fire System is a firefighting simulation system within Second Life. The system is notable because it had many changes and improvements over Dek Hornet's older SLFD fire system.

Main Features

Some of the main features of the TPF fire system over the SLFD system are

  • Equipment is carried on the truck, and freely available to all members of the FD
  • The water simulation system is streamed instead of on demand, this reduces the impact of the system on region performance.
  • The fire is sculpted and geometry based, instead of particle based. Geometry based fire reduces client side lag.

TPF2

In late 2011 ac14 decided that upgrading the current system would not be feasible anymore due to the complexity of code. Instead of using old code and patching stuff together an entire rewrite of the fire system was started. New mesh fire engines were created and the system was started over from scratch.

As of March 2012 TPF2 still has not been released. Some of the key benefits over the old system are listed here.

  • New Water simulation system. The new system uses a more efficient and reliable method to relay information from trucks to hoses, this also means the system is much more flexible and can handle addons with ease.
  • Brand new trucks constructed entirely in mesh.
  • Much more realistic handling of water, and fire.

More information will be added after the system is officially released.

Gallery